Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation

This commit is contained in:
2014-03-13 23:44:32 +01:00
parent ebd54f0833
commit cbb8eac917
15 changed files with 199 additions and 66 deletions
+2
View File
@@ -110,6 +110,7 @@
<ClCompile Include="Renderer.cpp" />
<ClCompile Include="ShaderProgram.cpp" />
<ClCompile Include="Systems\CollisionSystem.cpp" />
<ClCompile Include="Systems\TransformSystem.cpp" />
<ClCompile Include="Texture.cpp" />
<ClCompile Include="TextFrame.cpp" />
<ClCompile Include="World.cpp" />
@@ -161,6 +162,7 @@
<ClInclude Include="Systems\PlayerSystem.h" />
<ClInclude Include="Systems\RenderSystem.h" />
<ClInclude Include="Systems\SoundSystem.h" />
<ClInclude Include="Systems\TransformSystem.h" />
<ClInclude Include="Texture.h" />
<ClInclude Include="TextFrame.h" />
<ClInclude Include="World.h" />