Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation

This commit is contained in:
2014-03-13 23:44:32 +01:00
parent ebd54f0833
commit cbb8eac917
15 changed files with 199 additions and 66 deletions
+2
View File
@@ -13,6 +13,8 @@ public:
System(World* world) : m_World(world) { }
virtual ~System() { }
virtual void Initialize() { }
// Called once per system every tick
virtual void Update(double dt) { }
// Called once for every entity in the world every tick