Refactored factory and component system.
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@@ -1,7 +1,7 @@
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#ifndef Component_h__
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#define Component_h__
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#include "ComponentFactory.h"
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#include "Factory.h"
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#include "Entity.h"
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struct Component
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@@ -9,4 +9,6 @@ struct Component
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EntityID Entity;
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};
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//&static ComponentFactory componentFactory;
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#endif // Component_h__
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