4b9cb71cca
Levelgen Spawnfrequency
19 lines
293 B
C++
19 lines
293 B
C++
#ifndef Components_Camera_h__
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#define Components_Camera_h__
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#include "Component.h"
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namespace Components
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{
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struct Camera : Component
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{
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Camera() : FOV(glm::radians(45.f)), NearClip(0.1f), FarClip(100.f) { }
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float FOV;
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float NearClip;
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float FarClip;
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};
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}
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#endif // !Components_Camera_h__
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