Files
2014-03-14 04:23:49 +01:00

25 lines
455 B
C++

#ifndef Components_Input_h__
#define Components_Input_h__
#include <array>
#include <GLFW/glfw3.h>
#include "Component.h"
namespace Components
{
struct Input : Component
{
std::array<int, GLFW_KEY_LAST+1> KeyState;
std::array<int, GLFW_KEY_LAST+1> LastKeyState;
std::array<int, GLFW_MOUSE_BUTTON_LAST+1> MouseState;
std::array<int, GLFW_MOUSE_BUTTON_LAST+1> LastMouseState;
float dX, dY;
float WheelDelta;
};
}
#endif // !Components_Input_h__