Files
escape-the-dawn/Escape-the-Dawn/Components/DirectionalLight.h
T
2014-03-06 21:32:31 +01:00

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342 B
C++

#ifndef DirectionalLight_h__
#define DirectionalLight_h__
#include "Component.h"
#include "Color.h"
namespace Components
{
struct DirectionalLight : Component
{
float Intensity;
float MaxRange;
float SpecularIntensity;
Color color;
};
REGISTER_COMPONENT("DirectionalLight", DirectionalLight);
}
#endif // !DirectionalLight_h__