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escape-the-dawn/Escape-the-Dawn/Components/DirectionalLight.h
T

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309 B
C++

#ifndef Components_DirectionalLight_h__
#define Components_DirectionalLight_h__
#include "Component.h"
#include "Color.h"
namespace Components
{
struct DirectionalLight : Component
{
float Intensity;
float MaxRange;
float SpecularIntensity;
Color Color;
};
}
#endif // !Components_DirectionalLight_h__