Files
escape-the-dawn/Escape-the-Dawn/Components/Input.h
T
2014-03-07 02:53:52 +01:00

24 lines
428 B
C++

#ifndef Components_Input_h__
#define Components_Input_h__
#include <array>
#include <GLFW/glfw3.h>
#include "Component.h"
namespace Components
{
struct Input : Component
{
std::array<int, GLFW_KEY_LAST> KeyState;
std::array<int, GLFW_KEY_LAST> LastKeyState;
std::array<int, GLFW_MOUSE_BUTTON_LAST> MouseState;
std::array<int, GLFW_MOUSE_BUTTON_LAST> LastMouseState;
float dX, dY;
};
}
#endif // !Components_Input_h__