Files
escape-the-dawn/Escape-the-Dawn/Components/Collision.h
T
2014-03-06 21:32:31 +01:00

18 lines
274 B
C++

#ifndef Collision_h__
#define Collision_h__
#include "Component.h"
#include <vector>
namespace Components
{
struct Collision : Component
{
bool Phantom;
std::vector<int> CollidingEntities;
};
REGISTER_COMPONENT("Collision", Collision);
}
#endif // !Collision_h__