Files
escape-the-dawn/Escape-the-Dawn/Texture.h
T
2014-03-07 20:34:40 +01:00

18 lines
178 B
C++

#include <SOIL.h>
#include "Renderer.h"
class Texture
{
public:
Texture(const char* path);
~Texture();
GLuint texture;
void Load(const char* path);
void Bind();
};