Files
escape-the-dawn/Tests/main.cpp
T

26 lines
648 B
C++

#include "World.h"
#include "Components/Transform.h"
#define BOOST_TEST_MODULE MyTest
#define BOOST_TEST_DYN_LINK
#include <boost/test/unit_test.hpp>
BOOST_AUTO_TEST_CASE(my_test)
{
World world;
// Parenting
EntityID ent1 = world.CreateEntity();
BOOST_CHECK(ent1 != 0); // 0 is reserved for world
BOOST_CHECK(ent1 == 1);
BOOST_CHECK(world.GetEntityParent(ent1) == 0);
EntityID ent2 = world.CreateEntity(ent1);
BOOST_CHECK(ent2 != 0);
BOOST_CHECK(ent2 == ent1 + 1);
BOOST_CHECK(world.GetEntityParent(ent2) == ent1);
// EntityID recycling
world.RemoveEntity(ent2);
EntityID ent3 = world.CreateEntity();
BOOST_CHECK(ent2 == ent3);
}