28 lines
347 B
C++
28 lines
347 B
C++
#ifndef InputSystem_h__
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#define InputSystem_h__
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#include <GLFW/glfw3.h>
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#include "System.h"
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#include "Components/Input.h"
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namespace Systems
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{
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class InputSystem : public System
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{
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public:
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InputSystem(World* world)
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: System(world)
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{
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}
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void Update(double dt, EntityID entity, EntityID parent) override;
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};
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}
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#endif // InputSystem_h__
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