Files
escape-the-dawn/Escape-the-Dawn/Systems/InputSystem.h
T

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347 B
C++

#ifndef InputSystem_h__
#define InputSystem_h__
#include <GLFW/glfw3.h>
#include "System.h"
#include "Components/Input.h"
namespace Systems
{
class InputSystem : public System
{
public:
InputSystem(World* world)
: System(world)
{
}
void Update(double dt, EntityID entity, EntityID parent) override;
};
}
#endif // InputSystem_h__