Pynt!
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# Blender MTL File: 'Game.blend'
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# Material Count: 2
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newmtl initialShadingGroup.003
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.000000 0.000000 0.000000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 0.000000
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illum 2
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map_Kd ..\..\MilitaryBuilding\military building.png
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newmtl initialShadingGroup.005
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.000000 0.000000 0.000000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 0.000000
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illum 2
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map_Kd ..\..\RadioTower\Radio.png
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map_Bump RadioSnapNM.png -bm 1
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