Files
2014-06-05 03:52:10 +02:00

96 lines
1.9 KiB
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# Blender MTL File: 'Game.blend'
# Material Count: 9
newmtl Barrel_initialShadingGroup
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Barrel\Texture.png
map_Bump NM.png -bm 1
newmtl Bench_initialShadingGroup
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Bench\GimpSux.png
newmtl Salmon_Salmon_lambert3SG
Ns 0.000000
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Flag\LeFish\FishyTexture.png
newmtl blinn1SG
Ns 0.000000
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.000000 0.000000 0.000000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Factory\factory3.png
map_Bump factory3NMM.png -bm 1
newmtl blinn1SG.003
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.250000 0.250000 0.250000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Pedestrian sign\signTexture1.png
newmtl blinn3SG.002
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.250000 0.250000 0.250000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Crane\craneTexture.png
map_Bump craneTextureNM1.png -bm 1
newmtl initialShadingGroup.010
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Apartment\Roof.png
newmtl lambert2SG.002
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Apartment\WindowWall.png
newmtl lambert3SG
Ns 96.078431
Ka 0.000000 0.000000 0.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ni 1.000000
d 0.000000
illum 2
map_Kd ..\..\Apartment\DoorTexture.png