Walls are now destroyable!

This commit is contained in:
Tleety
2014-06-02 18:21:39 +02:00
parent 0e2934647c
commit 00268f027a
13 changed files with 606 additions and 63 deletions
+3
View File
@@ -21,6 +21,7 @@
#include "Systems/TimerSystem.h"
#include "Systems/DamageSystem.h"
#include "Systems/WheelPairSystem.h"
#include "Systems/WallSystem.h"
#include "Components/Camera.h"
#include "Components/DirectionalLight.h"
@@ -74,6 +75,8 @@ private:
EntityID CreateTank(int playerID);
void AddTankWheelPair(EntityID tankEntity, glm::vec3 position, int axleID, bool steering);
EntityID CreateJeep(int playerID);
std::vector<EntityID> m_WallDebrisTemplates;
};
#endif // GameWorld_h__