I'll create a GUI interface using Visual Basic, see if I can track an IP address

This commit is contained in:
2014-05-24 20:37:55 +02:00
parent 2fbcad4dbf
commit 07c74ff9f5
14 changed files with 401 additions and 85 deletions
+5 -5
View File
@@ -372,10 +372,10 @@ void Renderer::AddTextureToDraw(Texture* texture, glm::vec3 position, glm::quat
}
void Renderer::AddPointLightToDraw(
glm::vec3 _position,
glm::vec3 _specular,
glm::vec3 _diffuse,
float _specularExponent,
glm::vec3 _position,
glm::vec3 _specular,
glm::vec3 _diffuse,
float _specularExponent,
float _ConstantAttenuation,
float _LinearAttenuation,
float _QuadraticAttenuation
@@ -826,7 +826,7 @@ void Renderer::DrawLightScene(Viewport &viewport)
glUniform1f(glGetUniformLocation(m_SecondPassProgram.GetHandle(), "LinearAttenuation"), LAtt);
glUniform1f(glGetUniformLocation(m_SecondPassProgram.GetHandle(), "QuadraticAttenuation"), QAtt);
glDrawArrays(GL_TRIANGLES, 0, m_sphereModel->Vertices.size());
glDrawArrays(GL_TRIANGLES, 0, m_sphereModel->Vertices.size());
};
glEnable (GL_DEPTH_TEST);
glDepthMask (GL_TRUE);