Multiple vehicle selection
This commit is contained in:
+3
-1
@@ -26,12 +26,14 @@ public:
|
|||||||
vp1->X = 0;
|
vp1->X = 0;
|
||||||
vp1->Width = this->Width / 2.f;
|
vp1->Width = this->Width / 2.f;
|
||||||
//new PlayerHUD(vp1, "PlayerHUD", m_World, 1);
|
//new PlayerHUD(vp1, "PlayerHUD", m_World, 1);
|
||||||
auto vehicleSelection = new VehicleSelection(vp1, "VehicleSelection", m_World, 1);
|
new VehicleSelection(vp1, "VehicleSelection", m_World, 1);
|
||||||
|
|
||||||
vp2 = new Viewport(worldFrame, "Viewport2", m_World);
|
vp2 = new Viewport(worldFrame, "Viewport2", m_World);
|
||||||
vp2->X = vp1->Right();
|
vp2->X = vp1->Right();
|
||||||
vp2->Width = this->Width / 2.f;
|
vp2->Width = this->Width / 2.f;
|
||||||
//new PlayerHUD(vp2, "PlayerHUD", m_World, 2);
|
//new PlayerHUD(vp2, "PlayerHUD", m_World, 2);
|
||||||
|
new VehicleSelection(vp2, "VehicleSelection", m_World, 2);
|
||||||
|
|
||||||
|
|
||||||
m_FreeCamViewport = new Viewport(worldFrame, "ViewportFreeCam", m_World);
|
m_FreeCamViewport = new Viewport(worldFrame, "ViewportFreeCam", m_World);
|
||||||
m_FreeCamViewport->Hide();
|
m_FreeCamViewport->Hide();
|
||||||
|
|||||||
Reference in New Issue
Block a user