Removed Unused code in renderer
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+1
-1
@@ -224,7 +224,7 @@ void GameWorld::Initialize()
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CommitEntity(car);
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}
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*/
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for(int i = 0; i < 5; i++)
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for(int i = 0; i < 6; i++)
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{
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auto Light = CreateEntity();
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auto transform = AddComponent<Components::Transform>(Light, "Transform");
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