Initial work for pre-caching resources in render system

This commit is contained in:
2014-04-13 01:25:21 +02:00
parent 04cb1f1204
commit 14feb3659b
13 changed files with 64 additions and 35 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ public:
void Draw(double dt);
void DrawText();
void AddModelToDraw(std::shared_ptr<Model> model, glm::vec3 position, glm::quat orientation, glm::vec3 scale, bool visible, bool shadowCaster);
void AddModelToDraw(Model* model, glm::vec3 position, glm::quat orientation, glm::vec3 scale, bool visible, bool shadowCaster);
void AddTextToDraw();
void AddPointLightToDraw(
glm::vec3 _position,