Merge remote-tracking branch 'origin/particles' into deffered_rendering
Conflicts: assets src/GameWorld.cpp vs11/Returngeance/Returngeance.vcxproj.filters
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@@ -177,6 +177,7 @@
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<ClInclude Include="..\..\src\Events\BindKey.h" />
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<ClInclude Include="..\..\src\Events\BindMouseButton.h" />
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<ClInclude Include="..\..\src\Events\Collision.h" />
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<ClInclude Include="..\..\src\Events\CreateExplosion.h" />
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<ClInclude Include="..\..\src\Events\Damage.h" />
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<ClInclude Include="..\..\src\Events\DisableCollisions.h" />
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<ClInclude Include="..\..\src\Events\EnableCollisions.h" />
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@@ -202,6 +203,7 @@
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<ClInclude Include="..\..\src\GUI\GameFrame.h" />
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<ClInclude Include="..\..\src\GUI\HealthOverlay.h" />
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<ClInclude Include="..\..\src\GUI\PlayerHUD.h" />
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<ClInclude Include="..\..\src\GUI\VehicleSelection.h" />
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<ClInclude Include="..\..\src\GUI\WorldFrame.h" />
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<ClInclude Include="..\..\src\GUI\TextureFrame.h" />
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<ClInclude Include="..\..\src\GUI\Viewport.h" />
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