This commit is contained in:
Stiffly
2014-05-18 20:32:10 +02:00
parent df13663ca8
commit 1a52b1d04c
2 changed files with 36 additions and 36 deletions
+32 -34
View File
@@ -101,43 +101,42 @@ void Systems::ParticleSystem::RegisterComponents(ComponentFactory* cf)
void Systems::ParticleSystem::SpawnParticles(EntityID emitterID)
{
auto emitterComponent = m_World->GetComponent<Components::ParticleEmitter>(emitterID, "ParticleEmitter");
auto emitterTransform = m_World->GetComponent<Components::Transform>(emitterID, "Transform");
glm::vec3 emitterPos = m_TransformSystem->AbsolutePosition(emitterID);
glm::quat emitterOrientation = emitterTransform->Orientation;
auto eComponent = m_World->GetComponent<Components::ParticleEmitter>(emitterID, "ParticleEmitter");
auto eTransform = m_World->GetComponent<Components::Transform>(emitterID, "Transform");
glm::vec3 ePosition = m_TransformSystem->AbsolutePosition(emitterID);
glm::quat eOrientation = eTransform->Orientation;
float tempSpeed = 4;
glm::vec3 speed = glm::vec3(tempSpeed);
glm::vec3 paticleSpeed = glm::vec3(eComponent->Speed);
for(int i = 0; i < emitterComponent->SpawnCount; i++)
for(int i = 0; i < eComponent->SpawnCount; i++)
{
auto ent = m_World->CloneEntity(emitterComponent->ParticleTemplate);
auto particleEntity = m_World->CloneEntity(eComponent->ParticleTemplate);
auto particleTransform = m_World->GetComponent<Components::Transform>(ent, "Transform");
particleTransform->Position = emitterPos;
auto particleTransform = m_World->GetComponent<Components::Transform>(particleEntity, "Transform");
particleTransform->Position = ePosition;
particleTransform->Orientation = emitterOrientation;
particleTransform->Orientation = eOrientation;
//The emitter's orientation as "start value" times the default direction for emitter. Times the speed, and then rotate on x and y axis with the randomized spread angle.
float spreadAngle = emitterComponent->SpreadAngle;
particleTransform->Velocity = emitterOrientation * glm::vec3(0, 0, -1) * speed *
float spreadAngle = eComponent->SpreadAngle;
particleTransform->Velocity = eOrientation * glm::vec3(0, 0, -1) * paticleSpeed *
glm::normalize(glm::angleAxis(RandomizeAngle(spreadAngle), glm::vec3(1, 0, 0))) *
glm::normalize(glm::angleAxis(RandomizeAngle(spreadAngle), glm::vec3(0, 1, 0))) *
glm::normalize(glm::angleAxis(RandomizeAngle(spreadAngle), glm::vec3(0, 0, 1)));
auto particle = m_World->AddComponent<Components::Particle>(ent, "Particle");
particle->LifeTime = emitterComponent->LifeTime;
particle->ScaleSpectrum = emitterComponent->ScaleSpectrum;
particle->VelocitySpectrum.push_back(particleTransform->Velocity);
auto particleComponent = m_World->AddComponent<Components::Particle>(particleEntity, "Particle");
particleComponent->LifeTime = eComponent->LifeTime;
particleComponent->ScaleSpectrum = eComponent->ScaleSpectrum;
particleComponent->VelocitySpectrum.push_back(particleTransform->Velocity);
if (emitterComponent->ScaleSpectrum.size() > 0)
if (eComponent->ScaleSpectrum.size() > 0)
{
if (emitterComponent->ScaleSpectrum.size() > 1)
if (eComponent->ScaleSpectrum.size() > 1)
{
particle->ScaleSpectrum = emitterComponent->ScaleSpectrum;
particleComponent->ScaleSpectrum = eComponent->ScaleSpectrum;
}
else
{
particleTransform->Scale = emitterComponent->ScaleSpectrum[0];
particleTransform->Scale = eComponent->ScaleSpectrum[0];
}
}
else
@@ -145,23 +144,22 @@ void Systems::ParticleSystem::SpawnParticles(EntityID emitterID)
particleTransform->Scale = glm::vec3(1, 1, 1);
}
if(emitterComponent->UseGoalVelocity)
particle->VelocitySpectrum.push_back(emitterComponent->GoalVelocity);
particle->OrientationSpectrum = emitterComponent->OrientationSpectrum;
if(particle->OrientationSpectrum.size() != 0)
particleTransform->Orientation = glm::angleAxis(0.f, particle->OrientationSpectrum[0]);
particle->AngularVelocitySpectrum = emitterComponent->AngularVelocitySpectrum;
if(eComponent->UseGoalVelocity)
particleComponent->VelocitySpectrum.push_back(eComponent->GoalVelocity);
particleComponent->OrientationSpectrum = eComponent->OrientationSpectrum;
if(particleComponent->OrientationSpectrum.size() != 0)
particleTransform->Orientation = glm::angleAxis(0.f, particleComponent->OrientationSpectrum[0]);
particleComponent->AngularVelocitySpectrum = eComponent->AngularVelocitySpectrum;
ParticleData data;
data.ParticleID = ent;
data.ParticleID = particleEntity;
data.SpawnTime = glfwGetTime();
if (particle->AngularVelocitySpectrum.size() != 0)
data.AngularVelocity = particle->AngularVelocitySpectrum[0];
if (particle->OrientationSpectrum.size() != 0)
data.Orientation = particle->OrientationSpectrum[0];
else data.Orientation = emitterOrientation * glm::vec3(0,0,-1);
if (particleComponent->AngularVelocitySpectrum.size() != 0)
data.AngularVelocity = particleComponent->AngularVelocitySpectrum[0];
if (particleComponent->OrientationSpectrum.size() != 0)
data.Orientation = particleComponent->OrientationSpectrum[0];
else data.Orientation = eOrientation * glm::vec3(0,0,-1);
m_ParticleEmitter[emitterID].push_back(data);
}
}