Player/Team specific triggers

This commit is contained in:
ViktorLjung
2014-06-04 18:12:58 +02:00
parent c06c436cd1
commit 1b20204897
15 changed files with 127 additions and 155 deletions
+1
View File
@@ -146,6 +146,7 @@
<ClInclude Include="..\..\src\Components\JeepSteering.h" />
<ClInclude Include="..\..\src\Components\Move.h" />
<ClInclude Include="..\..\src\Components\Rotate.h" />
<ClInclude Include="..\..\src\Components\Team.h" />
<ClInclude Include="..\..\src\Components\TriggerMove.h" />
<ClInclude Include="..\..\src\Components\Timer.h" />
<ClInclude Include="..\..\src\Components\TriggerExplosion.h" />
+14 -9
View File
@@ -78,15 +78,16 @@
<ClCompile Include="..\..\src\Systems\FollowSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
<Filter>Gameplay\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\GarageSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Sound.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp" />
<ClCompile Include="..\..\src\Systems\JeepSteeringSystem.cpp">
<Filter>Physics\Systems</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -526,9 +527,6 @@
<ClInclude Include="..\..\src\Components\BlendMap.h">
<Filter>Rendering\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\WallSystem.h">
<Filter>Gameplay\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\LeaveTrigger.h">
<Filter>Physics\Events</Filter>
</ClInclude>
@@ -565,9 +563,6 @@
<ClInclude Include="..\..\src\GUI\VehicleSelection.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h">
<Filter>Gameplay\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\SpawnVehicle.h">
<Filter>Game\Events</Filter>
</ClInclude>
@@ -577,6 +572,16 @@
<ClInclude Include="..\..\src\Components\SpawnPoint.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\JeepSteering.h" />
<ClInclude Include="..\..\src\Events\JeepSteer.h" />
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
<ClInclude Include="..\..\src\Components\Team.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\JeepSteeringSystem.h">
<Filter>Physics\Systems</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">