Separated PlaySound into PlaySFX and PlayBGM.

This commit is contained in:
Stiffly
2014-05-28 22:06:26 +02:00
parent 1a043ab411
commit 1b2f930afa
13 changed files with 87 additions and 27 deletions
+19
View File
@@ -0,0 +1,19 @@
#ifndef Event_PlaySFX_h__
#define Event_PlaySFX_h__
#include "EventBroker.h"
#include "Entity.h"
namespace Events
{
struct PlaySFX : Event
{
EntityID Emitter;
std::string Resource;
bool Loop;
};
}
#endif // Event_PlaySFX_h__