One hell of a GUI interface (minus graphical)

"how does this even work lol"
This commit is contained in:
2014-05-26 02:37:45 +02:00
parent 07c74ff9f5
commit 22442708cc
34 changed files with 466 additions and 353 deletions
+3 -4
View File
@@ -45,8 +45,9 @@
class GameWorld : public World
{
public:
GameWorld(std::shared_ptr<::EventBroker> eventBroker, std::shared_ptr<Renderer> renderer)
: World(eventBroker), m_Renderer(renderer) { }
GameWorld(std::shared_ptr<::EventBroker> eventBroker, std::shared_ptr<::ResourceManager> resourceManager)
: World(eventBroker, resourceManager)
{ }
void Initialize();
@@ -57,8 +58,6 @@ public:
void Update(double dt);
private:
std::shared_ptr<Renderer> m_Renderer;
void BindKey(int keyCode, std::string command, float value);
void BindMouseButton(int button, std::string command, float value);
void BindGamepadAxis(Gamepad::Axis axis, std::string command, float value);