Tank wheel pair!

This commit is contained in:
2014-05-30 01:04:09 +02:00
parent 701ca06a65
commit 235a03ab4c
5 changed files with 143 additions and 314 deletions
+8 -10
View File
@@ -16,20 +16,18 @@ void Systems::WheelPairSystem::UpdateEntity(double dt, EntityID entity, EntityID
auto transform = m_World->GetComponent<Components::Transform>(entity);
if (!transform)
return;
auto transformFake1 = m_World->GetComponent<Components::Transform>(wheelPair->FakeWheel1);
if (!transformFake1)
auto transformFakeFront = m_World->GetComponent<Components::Transform>(wheelPair->FakeWheelFront);
if (!transformFakeFront)
return;
auto transformFake2 = m_World->GetComponent<Components::Transform>(wheelPair->FakeWheel2);
if (!transformFake2)
auto transformFakeBack = m_World->GetComponent<Components::Transform>(wheelPair->FakeWheelBack);
if (!transformFakeBack)
return;
glm::vec3 thing = transformFake2->Position - transformFake1->Position;
glm::vec3 forward = glm::normalize(glm::vec3(thing.x, 0, thing.z));
glm::vec3 up = glm::vec3(0, 1, 0);
glm::vec3 thing = transformFakeBack->Position - transformFakeFront->Position;
float angle = glm::acos(glm::dot(glm::normalize(thing), forward));
float height = (thing / 2.f).y;
float height = ((transformFakeFront->Position + transformFakeBack->Position) / 2.f).y;
float angle = std::atan2f(thing.y, thing.z);
transform->Position.y = height;
//transform->Orientation = glm::quat(glm::vec3())
transform->Orientation = glm::quat(glm::eulerAngles(transform->Orientation) * glm::vec3(0, 1, 1) + glm::vec3(-angle, 0, 0));
}