WIP on deffered_rendering: a459a1c Skybox bugfix
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+6
-4
@@ -20,6 +20,7 @@
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#include "Systems/TriggerSystem.h"
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#include "Systems/TimerSystem.h"
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#include "Systems/DamageSystem.h"
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#include "Systems/WheelPairSystem.h"
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#include "Components/Camera.h"
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#include "Components/DirectionalLight.h"
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@@ -33,7 +34,6 @@
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#include "Components/Template.h"
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#include "Components/Transform.h"
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#include "Components/Viewport.h"
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#include "Components/BlendMap.h"
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#include "Components/Physics.h"
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#include "Components/SphereShape.h"
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@@ -48,6 +48,7 @@
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#include "Components/Health.h"
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#include "Components/Trigger.h"
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#include "Components/Flag.h"
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#include "Components/WheelPair.h"
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class GameWorld : public World
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{
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@@ -58,9 +59,6 @@ public:
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void Initialize();
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EntityID CreateTank(int playerID);
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EntityID CreateJeep(int playerID);
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void RegisterSystems() override;
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void AddSystems() override;
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void RegisterComponents() override;
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@@ -72,6 +70,10 @@ private:
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void BindMouseButton(int button, std::string command, float value);
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void BindGamepadAxis(Gamepad::Axis axis, std::string command, float value);
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void BindGamepadButton(Gamepad::Button button, std::string command, float value);
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EntityID CreateTank(int playerID);
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void AddTankWheelPair(EntityID tankEntity, glm::vec3 position, int axleID, bool steering);
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EntityID CreateJeep(int playerID);
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};
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#endif // GameWorld_h__
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