Orientation interpolation complete (v.length() != glm::length(v), the latter is correct)

This commit is contained in:
Stiffly
2014-05-01 02:00:10 +02:00
parent fa9a610353
commit 262d259681
+7 -9
View File
@@ -59,19 +59,15 @@ void Systems::ParticleSystem::UpdateEntity(double dt, EntityID entity, EntityID
if(particleComponent->AngularVelocitySpectrum.size() > 1)
ScalarInterpolation(timeProgress, particleComponent->AngularVelocitySpectrum, it->AngularVelocity);
//Angular velocity interpolation
if(particleComponent->OrientationSpectrum.size() > 1)
VectorInterpolation(timeProgress, particleComponent->OrientationSpectrum, it->Orientation);
glm::vec3 v1 = glm::normalize(particleComponent->OrientationSpectrum[0]);
glm::vec3 v2 = glm::normalize(it->Orientation);
glm::vec3 v3 = glm::cross(v1,v2);
float angle = glm::abs(glm::acos(glm::dot(v1, v2) / (v1.length() * v2.length())));
glm::vec3 v1 = (particleComponent->OrientationSpectrum[0]);
glm::vec3 v2 = (it->Orientation);
glm::vec3 v3 = glm::normalize(glm::cross(v1,v2));
float angle = glm::acos(glm::dot(v1, v2) / (glm::length(v1) * glm::length(v2)));
transformComponent->Orientation = glm::angleAxis(angle, v3);
//float alpha = it->AngularVelocity * dt;
//transformComponent->Orientation = transformComponent->Orientation * it->Orientation;
transformComponent->Position += transformComponent->Velocity * (float)dt;
it++;
@@ -122,6 +118,8 @@ void Systems::ParticleSystem::SpawnParticles(EntityID emitterID)
// particle->AngularVelocitySpectrum.push_back(0.f);
// particle->AngularVelocitySpectrum.push_back(-glm::pi<float>());
particle->OrientationSpectrum = particle->VelocitySpectrum;
// particle->OrientationSpectrum.push_back(glm::vec3(0,1,0));
// particle->OrientationSpectrum.push_back(glm::vec3(0,-1,0));
// Color startColor = {.4f, .45f, .2f};
// particle->ColorSpectrum.push_back(startColor);