Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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@@ -8,14 +8,16 @@ layout(location = 1) in vec3 Normal;
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layout(location = 2) in vec2 TextureCoord;
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out VertexData
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{ vec3 Position;
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{
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vec3 Position;
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vec3 Normal;
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vec2 TextureCoord;
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vec3 ShadowCoord;
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} Output;
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void main()
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{ gl_Position = MVP * vec4(Position, 1.0);
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{
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gl_Position = MVP * vec4(Position, 1.0);
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Output.Position = Position;
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Output.Normal = Normal;
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