Revert "Indentation style changed to Horstmann"

This reverts commit f2259f712d.

Conflicts:

	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
This commit is contained in:
2014-04-12 01:48:15 +02:00
parent d7e65ff118
commit 3470a80f40
61 changed files with 697 additions and 354 deletions
+16 -8
View File
@@ -45,7 +45,8 @@ public:
template <class T>
T GetProperty(EntityID entity, std::string property)
{ if(m_EntityProperties.find(entity) == m_EntityProperties.end())
{
if(m_EntityProperties.find(entity) == m_EntityProperties.end())
return T();
if(m_EntityProperties[entity].find(property) == m_EntityProperties[entity].end())
return T();
@@ -54,7 +55,8 @@ public:
}
void SetProperty(EntityID entity, std::string property, boost::any value)
{ m_EntityProperties[entity][property] = value;
{
m_EntityProperties[entity][property] = value;
}
template <class T>
@@ -97,8 +99,10 @@ protected:
template <class T>
std::shared_ptr<T> World::GetSystem(std::string systemType)
{ if (m_Systems.find(systemType) == m_Systems.end())
{ LOG_WARNING("Tried to get pointer to unregistered system \"%s\"!", systemType.c_str());
{
if (m_Systems.find(systemType) == m_Systems.end())
{
LOG_WARNING("Tried to get pointer to unregistered system \"%s\"!", systemType.c_str());
return nullptr;
}
@@ -107,9 +111,11 @@ std::shared_ptr<T> World::GetSystem(std::string systemType)
template <class T>
std::shared_ptr<T> World::AddComponent(EntityID entity, std::string componentType)
{ std::shared_ptr<T> component = std::shared_ptr<T>(static_cast<T*>(m_ComponentFactory.Create(componentType)));
{
std::shared_ptr<T> component = std::shared_ptr<T>(static_cast<T*>(m_ComponentFactory.Create(componentType)));
if (component == nullptr)
{ LOG_ERROR("Failed to attach invalid component \"%s\" to entity #%i", componentType.c_str(), entity);
{
LOG_ERROR("Failed to attach invalid component \"%s\" to entity #%i", componentType.c_str(), entity);
return nullptr;
}
@@ -117,7 +123,8 @@ std::shared_ptr<T> World::AddComponent(EntityID entity, std::string componentTyp
m_ComponentsOfType[componentType].push_back(component);
m_EntityComponents[entity][componentType] = component;
for (auto pair : m_Systems)
{ auto system = pair.second;
{
auto system = pair.second;
system->OnComponentCreated(componentType, component);
}
return component;
@@ -126,7 +133,8 @@ std::shared_ptr<T> World::AddComponent(EntityID entity, std::string componentTyp
template <class T>
T* World::GetComponent(EntityID entity, std::string componentType)
{ return (T*)m_EntityComponents[entity][componentType].get();
{
return (T*)m_EntityComponents[entity][componentType].get();
}
#endif // World_h__