Merge remote-tracking branch 'origin/master' into particles

Conflicts:
	src/GUI/GameFrame.h
	src/GUI/TextureFrame.h
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
Stiffly
2014-06-02 17:37:25 +02:00
13 changed files with 262 additions and 43 deletions
+1
View File
@@ -200,6 +200,7 @@
<ClInclude Include="..\..\src\GUI\GameFrame.h" />
<ClInclude Include="..\..\src\GUI\HealthOverlay.h" />
<ClInclude Include="..\..\src\GUI\PlayerHUD.h" />
<ClInclude Include="..\..\src\GUI\VehicleSelection.h" />
<ClInclude Include="..\..\src\GUI\WorldFrame.h" />
<ClInclude Include="..\..\src\GUI\TextureFrame.h" />
<ClInclude Include="..\..\src\GUI\Viewport.h" />
@@ -491,6 +491,9 @@
<ClInclude Include="..\..\src\Components\BlendMap.h">
<Filter>Rendering\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\GUI\VehicleSelection.h">
<Filter>GUI</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">