Deploy script assuming upper camel case folder names.
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+9
-8
@@ -11,20 +11,21 @@ CALL :deploy Release
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GOTO:eof
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:deploy
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ECHO Deploying %~1
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SET Configuration=%~1
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SET ConfigPath=bin\%~1
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ECHO Deploying %Configuration%
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:: Asset folders
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MKLINK "%ConfigPath%\models\" "assets\models" /J
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MKLINK "%ConfigPath%\textures\" "assets\textures\" /J
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MKLINK "%ConfigPath%\Models\" "assets\Models" /J
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MKLINK "%ConfigPath%\Textures\" "assets\Textures\" /J
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:: Shaders
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MKLINK "%ConfigPath%\shaders\" "src\shaders\" /J
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MKLINK "%ConfigPath%\Shaders\" "src\Shaders\" /J
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:: DLLs
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MKLINK "%ConfigPath%\glfw3.dll" "libs\glfw-3.0.4\lib\%~1\glfw3.dll" /H
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MKLINK "%ConfigPath%\OpenAL32.dll" "libs\openal-soft-1.15.1\lib\Win32\%~1\OpenAL32.dll" /H
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MKLINK "%ConfigPath%\glfw3.dll" "libs\glfw-3.0.4\lib\%Configuration%\glfw3.dll" /H
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MKLINK "%ConfigPath%\OpenAL32.dll" "libs\openal-soft-1.15.1\lib\Win32\%Configuration%\OpenAL32.dll" /H
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IF %~1==Debug (
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MKLINK "%ConfigPath%\glew32d.dll" "libs\glew-1.10.0\bin\%~1\Win32\glew32d.dll" /H
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MKLINK "%ConfigPath%\glew32d.dll" "libs\glew-1.10.0\bin\%Configuration%\Win32\glew32d.dll" /H
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)
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IF %~1==Release (
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MKLINK "%ConfigPath%\glew32.dll" "libs\glew-1.10.0\bin\%~1\Win32\glew32.dll" /H
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MKLINK "%ConfigPath%\glew32.dll" "libs\glew-1.10.0\bin\%Configuration%\Win32\glew32.dll" /H
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)
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GOTO:eof
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