Some new logic, m_Channels and m_Sounds added. Sound is really low...
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@@ -159,7 +159,7 @@ bool Systems::InputSystem::OnBindKey(const Events::BindKey &event)
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else
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{
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m_KeyBindings[event.KeyCode] = std::make_tuple(event.Command, event.Value);
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LOG_DEBUG("Input: Bound key %c to %s", (char)event.KeyCode, event.Command.c_str());
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LOG_DEBUG("Input: Bound key %i:%c to %s", event.KeyCode, (char)event.KeyCode, event.Command.c_str());
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}
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return true;
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