Fixed being able to switch between Quad view and normal view.

This commit is contained in:
Tleety
2014-04-27 04:59:11 +02:00
parent a199e777bc
commit 4389f2db4c
4 changed files with 34 additions and 3 deletions
+1 -1
View File
@@ -15,5 +15,5 @@ out vec4 FragColor;
void main()
{
FragColor = texture2D(NormalTexture, Input.TextureCoord);
FragColor = texture2D(DiffuseTexture, Input.TextureCoord);
}