How NOT to do normal maps

This commit is contained in:
2014-05-10 16:01:36 +02:00
parent 62ca923821
commit 4494e7592d
8 changed files with 83 additions and 11 deletions
+1
View File
@@ -169,6 +169,7 @@
<None Include="..\..\src\Shaders\AABB.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.vert.glsl" />
<None Include="..\..\src\Shaders\Fragment-Normal.glsl" />
<None Include="..\..\src\Shaders\Fragment.glsl" />
<None Include="..\..\src\Shaders\Fragment2-Debug.glsl" />
<None Include="..\..\src\Shaders\Fragment2.glsl" />
@@ -277,5 +277,8 @@
<None Include="..\..\src\Shaders\FinalPass.frag.glsl">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\src\Shaders\Fragment-Normal.glsl">
<Filter>Shaders</Filter>
</None>
</ItemGroup>
</Project>