Implemented Spawn and Remove function for particles. Also added a Particle component.

This commit is contained in:
Stiffly
2014-04-22 16:52:14 +02:00
parent 2efb5405eb
commit 55221cca12
7 changed files with 82 additions and 18 deletions
+1
View File
@@ -127,6 +127,7 @@
<ClInclude Include="..\..\src\Components\FreeSteering.h" />
<ClInclude Include="..\..\src\Components\Input.h" />
<ClInclude Include="..\..\src\Components\Model.h" />
<ClInclude Include="..\..\src\Components\Particle.h" />
<ClInclude Include="..\..\src\Components\ParticleEmitter.h" />
<ClInclude Include="..\..\src\Components\Physics.h" />
<ClInclude Include="..\..\src\Components\PointLight.h" />
@@ -220,6 +220,9 @@
<ClInclude Include="..\..\src\Systems\ParticleSystem.h">
<Filter>Particle System\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\Particle.h">
<Filter>Particle System\Components</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\AABB.frag.glsl">