Direct damage and VulnerableToSplash flag on Health component

This commit is contained in:
2014-06-04 23:54:52 +02:00
parent 2d716e2998
commit 56e6545f0f
11 changed files with 141 additions and 60 deletions
+1
View File
@@ -139,6 +139,7 @@
<ClInclude Include="..\..\src\Components\BlendMap.h" />
<ClInclude Include="..\..\src\Components\BoxShape.h" />
<ClInclude Include="..\..\src\Components\Camera.h" />
<ClInclude Include="..\..\src\Components\DamageModel.h" />
<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
<ClInclude Include="..\..\src\Components\Flag.h" />
<ClInclude Include="..\..\src\Components\Follow.h" />
+24 -7
View File
@@ -74,7 +74,6 @@
<ClCompile Include="..\..\src\Systems\DamageSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WheelPairSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FollowSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
@@ -84,11 +83,18 @@
<ClCompile Include="..\..\src\Sound.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp" />
<ClCompile Include="..\..\src\Systems\GameStateSystem.cpp" />
<ClCompile Include="..\..\src\Systems\JeepSteeringSystem.cpp">
<Filter>Physics\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\GameStateSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WheelPairSystem.cpp">
<Filter>Physics\Systems</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp">
<Filter>Game\Systems</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -573,10 +579,6 @@
<ClInclude Include="..\..\src\Components\SpawnPoint.h">
<Filter>Game\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\JeepSteering.h" />
<ClInclude Include="..\..\src\Events\JeepSteer.h" />
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
<ClInclude Include="..\..\src\Components\Team.h">
<Filter>Game\Components</Filter>
</ClInclude>
@@ -612,6 +614,21 @@
<ClInclude Include="..\..\src\Events\GameStart.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\JeepSteer.h">
<Filter>Physics\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\JeepSteering.h">
<Filter>Physics\Components</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\WallSystem.h">
<Filter>Game\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Components\DamageModel.h">
<Filter>Rendering\Components</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">