diff --git a/src/InputManager.cpp b/src/InputManager.cpp index ec220ff..cb56824 100644 --- a/src/InputManager.cpp +++ b/src/InputManager.cpp @@ -42,14 +42,14 @@ void InputManager::Update(double dt) } } - if(m_CurrentKeyState[GLFW_KEY_Z]) - { - Events::PlaySound e; - e.Resource = "Sounds/WUB.mp3"; - e.Emitter = 66; - e.Loop = true; - EventBroker->Publish(e); - } +// if(m_CurrentKeyState[GLFW_KEY_Z]) //TEMP +// { +// Events::PlaySound e; +// e.Resource = "Sounds/BGM/WUB.mp3"; +// e.Emitter = 66; +// e.Loop = true; +// EventBroker->Publish(e); +// } // Mouse buttons for (int i = 0; i <= GLFW_MOUSE_BUTTON_LAST; ++i) diff --git a/src/InputManager.h b/src/InputManager.h index 3326070..e6cc259 100644 --- a/src/InputManager.h +++ b/src/InputManager.h @@ -12,7 +12,7 @@ #include "Events/LockMouse.h" #include "Events/GamepadAxis.h" #include "Events/GamepadButton.h" -#include "Events/PlaySound.h" //Temp +//#include "Events/PlaySound.h" //Temp class InputManager {