Added ParticleSystem skeleton plus basic temporary implementation.
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@@ -109,6 +109,7 @@
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<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\ParticleSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\PhysicsSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\RenderSystem.cpp" />
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<ClCompile Include="..\..\src\Systems\SoundSystem.cpp" />
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@@ -151,6 +152,7 @@
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<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
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<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
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<ClInclude Include="..\..\src\Systems\InputSystem.h" />
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<ClInclude Include="..\..\src\Systems\ParticleSystem.h" />
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<ClInclude Include="..\..\src\Systems\PhysicsSystem.h" />
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<ClInclude Include="..\..\src\Systems\RenderSystem.h" />
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<ClInclude Include="..\..\src\Systems\SoundSystem.h" />
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@@ -50,6 +50,9 @@
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</ClCompile>
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<ClCompile Include="..\..\src\ResourceManager.cpp" />
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<ClCompile Include="..\..\src\Sound.cpp" />
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<ClCompile Include="..\..\src\Systems\ParticleSystem.cpp">
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<Filter>Particle System\Systems</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Util">
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@@ -157,36 +160,6 @@
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<ClInclude Include="..\..\src\CubemapTexture.h">
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<Filter>Rendering</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\BoxShape.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\CompoundShape.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\BallSocketConstraint.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\HingeConstraint.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\MeshShape.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\SliderConstraint.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\SphereShape.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\StaticMeshShape.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Vehicle.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Wheel.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Physics.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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@@ -242,6 +215,11 @@
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<ClInclude Include="..\..\src\Sound.h">
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<Filter>Audio</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Box.h" />
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<ClInclude Include="..\..\src\Components\Sphere.h" />
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<ClInclude Include="..\..\src\Systems\ParticleSystem.h">
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<Filter>Particle System\Systems</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\src\Shaders\AABB.frag.glsl">
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