Input events moved from InputSystem to new InputManager
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@@ -98,6 +98,7 @@
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<ClCompile Include="..\..\src\CubemapTexture.cpp" />
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<ClCompile Include="..\..\src\EventBroker.cpp" />
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<ClCompile Include="..\..\src\GameWorld.cpp" />
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<ClCompile Include="..\..\src\InputManager.cpp" />
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<ClCompile Include="..\..\src\main.cpp" />
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<ClCompile Include="..\..\src\Model.cpp" />
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<ClCompile Include="..\..\src\OBJ.cpp" />
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@@ -140,11 +141,15 @@
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<ClInclude Include="..\..\src\Entity.h" />
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<ClInclude Include="..\..\src\Events\KeyDown.h" />
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<ClInclude Include="..\..\src\Events\KeyUp.h" />
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<ClInclude Include="..\..\src\Events\MouseMove.h" />
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<ClInclude Include="..\..\src\Events\MousePress.h" />
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<ClInclude Include="..\..\src\Events\MouseRelease.h" />
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<ClInclude Include="..\..\src\Events\PlaySound.h" />
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<ClInclude Include="..\..\src\Factory.h" />
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<ClInclude Include="..\..\src\GameWorld.h" />
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<ClInclude Include="..\..\src\GUI\Frame.h" />
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<ClInclude Include="..\..\src\EventBroker.h" />
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<ClInclude Include="..\..\src\InputManager.h" />
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<ClInclude Include="..\..\src\Model.h" />
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<ClInclude Include="..\..\src\OBJ.h" />
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<ClInclude Include="..\..\src\PrecompiledHeader.h" />
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