Added Explosion function to particles

This commit is contained in:
Stiffly
2014-05-20 00:38:30 +02:00
parent 1a52b1d04c
commit 65acae410d
5 changed files with 93 additions and 11 deletions
+13 -2
View File
@@ -6,8 +6,9 @@
#include "Components/Transform.h"
#include "Components/ParticleEmitter.h"
#include "Components/Particle.h"
#include "Components/Model.h"
#include "Components/PointLight.h"
#include "Components/Sprite.h"
#include "EventBroker.h"
#include "Events/KeyUp.h"
#include "Color.h"
#include <GLFW/glfw3.h>
@@ -33,6 +34,11 @@ public:
void Update(double dt) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
void Initialize() override;
void CreateExplosion(glm::vec3 _pos, double _lifeTime, int _particlesToSpawn, std::string _spritePath, glm::quat _relativeUpOri, float _speed, float _spreadAngle, float _particleScale);
virtual bool OnCommand(const Events::KeyUp &event) { return false; }
private:
void SpawnParticles(EntityID emitterID);
float RandomizeAngle(float spreadAngle);
@@ -43,9 +49,14 @@ private:
void Billboard();
std::map<EntityID, std::list<ParticleData>> m_ParticleEmitter;
std::map<EntityID, double> m_TimeSinceLastSpawn;
std::map<EntityID, double> m_ExplosionEmitters;
std::shared_ptr<Systems::TransformSystem> m_TransformSystem;
bool tempSpawnedExplosions;
EventRelay<Events::KeyUp> m_EKeyUp;
bool OnKeyUp(const Events::KeyUp &e);
};
}