Initial bootstrap

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2013-02-04
// Updated : 2013-02-04
// Licence : This source is under MIT License
// File : glm/gtx/scalar_relational.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm
{
template <typename T>
GLM_FUNC_QUALIFIER bool lessThan
(
T const & x,
T const & y
)
{
return x < y;
}
template <typename T>
GLM_FUNC_QUALIFIER bool lessThanEqual
(
T const & x,
T const & y
)
{
return x <= y;
}
template <typename T>
GLM_FUNC_QUALIFIER bool greaterThan
(
T const & x,
T const & y
)
{
return x > y;
}
template <typename T>
GLM_FUNC_QUALIFIER bool greaterThanEqual
(
T const & x,
T const & y
)
{
return x >= y;
}
template <typename T>
GLM_FUNC_QUALIFIER bool equal
(
T const & x,
T const & y
)
{
return x == y;
}
template <typename T>
GLM_FUNC_QUALIFIER bool notEqual
(
T const & x,
T const & y
)
{
return x != y;
}
GLM_FUNC_QUALIFIER bool any
(
bool const & x
)
{
return x;
}
GLM_FUNC_QUALIFIER bool all
(
bool const & x
)
{
return x;
}
GLM_FUNC_QUALIFIER bool not_
(
bool const & x
)
{
return !x;
}
}//namespace glm