Merge commit 'e3aab96a750d6e5d6f8ff42ffdb5a23a47ab929d' into render_queue

Conflicts:
	assets
	src/GameWorld.cpp
	src/Renderer.cpp
	src/Renderer.h
	src/Systems/RenderSystem.cpp
This commit is contained in:
2014-05-26 04:21:08 +02:00
17 changed files with 351 additions and 87 deletions
+2
View File
@@ -218,6 +218,8 @@
<None Include="..\..\src\Shaders\AABB.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.frag.glsl" />
<None Include="..\..\src\Shaders\FinalPass.vert.glsl" />
<None Include="..\..\src\Shaders\ForwardRendering.frag.glsl" />
<None Include="..\..\src\Shaders\ForwardRendering.vert.glsl" />
<None Include="..\..\src\Shaders\Fragment.glsl" />
<None Include="..\..\src\Shaders\Fragment2-Debug.glsl" />
<None Include="..\..\src\Shaders\Fragment2.glsl" />
@@ -462,5 +462,11 @@
<None Include="..\..\src\Shaders\FinalPass.frag.glsl">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\src\Shaders\ForwardRendering.frag.glsl">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\src\Shaders\ForwardRendering.vert.glsl">
<Filter>Shaders</Filter>
</None>
</ItemGroup>
</Project>