NormalMaps Working and started work on specular maps.

This commit is contained in:
Tleety
2014-05-19 01:01:46 +02:00
parent 2520fba1b4
commit 7455f4b865
9 changed files with 167 additions and 6 deletions
+1
View File
@@ -81,4 +81,5 @@ void main()
vec4 NormalTexel = texture(NormalsTexture, TextureCoord);
FragColor = phong(vec3(PositionTexel), vec3(NormalTexel));
//FragColor = NormalTexel;
}