Some pretty darn cool explosions
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@@ -163,7 +163,7 @@ void Renderer::LoadContent()
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FrameBufferTextures();
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m_sphereModel = ResourceManager->Load<Model>("Model", "Models/Placeholders/PhysicsTest/Sphere.obj");
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m_Skybox = std::make_shared<Skybox>("Textures/Skybox/sky36", "jpg");
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m_Skybox = std::make_shared<Skybox>("Textures/Skybox/sunset", "jpg");
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}
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void Renderer::Draw(double dt)
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