Merge remote-tracking branch 'origin/master' into Sound+Particles

Conflicts:
	vs11/Returngeance/Returngeance.vcxproj.filters
This commit is contained in:
Stiffly
2014-06-04 18:22:16 +02:00
24 changed files with 538 additions and 70 deletions
+10
View File
@@ -113,6 +113,7 @@
<ClCompile Include="..\..\src\Systems\DebugSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FollowSystem.cpp" />
<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\GameStateSystem.cpp" />
<ClCompile Include="..\..\src\Systems\GarageSystem.cpp" />
<ClCompile Include="..\..\src\Systems\HelicopterSteeringSystem.cpp" />
<ClCompile Include="..\..\src\Systems\InputSystem.cpp" />
@@ -192,8 +193,14 @@
<ClInclude Include="..\..\src\Events\Damage.h" />
<ClInclude Include="..\..\src\Events\DisableCollisions.h" />
<ClInclude Include="..\..\src\Events\EnableCollisions.h" />
<ClInclude Include="..\..\src\Events\FlagCaptured.h" />
<ClInclude Include="..\..\src\Events\FlagDropped.h" />
<ClInclude Include="..\..\src\Events\FlagPickup.h" />
<ClInclude Include="..\..\src\Events\FlagReturned.h" />
<ClInclude Include="..\..\src\Events\GameOver.h" />
<ClInclude Include="..\..\src\Events\GamepadAxis.h" />
<ClInclude Include="..\..\src\Events\GamepadButton.h" />
<ClInclude Include="..\..\src\Events\GameStart.h" />
<ClInclude Include="..\..\src\Events\InputCommand.h" />
<ClInclude Include="..\..\src\Events\KeyDown.h" />
<ClInclude Include="..\..\src\Events\KeyUp.h" />
@@ -218,7 +225,9 @@
<ClInclude Include="..\..\src\GUI\Frame.h" />
<ClInclude Include="..\..\src\EventBroker.h" />
<ClInclude Include="..\..\src\GUI\GameFrame.h" />
<ClInclude Include="..\..\src\GUI\GameOverFrame.h" />
<ClInclude Include="..\..\src\GUI\HealthOverlay.h" />
<ClInclude Include="..\..\src\GUI\MainMenuFrame.h" />
<ClInclude Include="..\..\src\GUI\PlayerHUD.h" />
<ClInclude Include="..\..\src\GUI\VehicleSelection.h" />
<ClInclude Include="..\..\src\GUI\WorldFrame.h" />
@@ -241,6 +250,7 @@
<ClInclude Include="..\..\src\Systems\DebugSystem.h" />
<ClInclude Include="..\..\src\Systems\FollowSystem.h" />
<ClInclude Include="..\..\src\Systems\FreeSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\GameStateSystem.h" />
<ClInclude Include="..\..\src\Systems\GarageSystem.h" />
<ClInclude Include="..\..\src\Systems\HelicopterSteeringSystem.h" />
<ClInclude Include="..\..\src\Systems\InputSystem.h" />
@@ -85,6 +85,7 @@
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Systems\WallSystem.cpp" />
<ClCompile Include="..\..\src\Systems\GameStateSystem.cpp" />
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
@@ -571,6 +572,35 @@
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
<ClInclude Include="..\..\src\GUI\GameOverFrame.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Systems\GameStateSystem.h">
<Filter>Game\Systems</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\FlagPickup.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\FlagCaptured.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\FlagDropped.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\FlagReturned.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\GameOver.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\GUI\MainMenuFrame.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\GameStart.h">
<Filter>Game\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\OnDead.h" />
<ClInclude Include="..\..\src\Systems\WallSystem.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\Fragment2.glsl">