Fixed bug. Sound not longer always in origin.
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@@ -46,7 +46,7 @@ void InputManager::Update(double dt)
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{
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Events::PlaySound e;
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e.Resource = "Sounds/WUB.mp3";
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e.Emitter = 16;
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e.Emitter = 66;
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e.Loop = true;
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EventBroker->Publish(e);
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}
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