Terrain creation stuff

This commit is contained in:
2014-06-03 20:36:23 +02:00
parent e15474c3d4
commit 80846a29ad
3 changed files with 269 additions and 321 deletions
+1 -1
View File
@@ -80,7 +80,7 @@ void Systems::PhysicsSystem::Initialize()
worldInfo.m_broadPhaseBorderBehaviour = hkpWorldCinfo::BROADPHASE_BORDER_FIX_ENTITY;
// You must specify the size of the broad phase - objects should not be simulated outside this region
worldInfo.setBroadPhaseWorldSize(500.0f);
worldInfo.setBroadPhaseWorldSize(1000.0f);
m_PhysicsWorld = new hkpWorld(worldInfo);
// When the simulation type is SIMULATION_TYPE_MULTITHREADED, in the debug build, the sdk performs checks