Terrain creation stuff
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@@ -80,7 +80,7 @@ void Systems::PhysicsSystem::Initialize()
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worldInfo.m_broadPhaseBorderBehaviour = hkpWorldCinfo::BROADPHASE_BORDER_FIX_ENTITY;
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// You must specify the size of the broad phase - objects should not be simulated outside this region
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worldInfo.setBroadPhaseWorldSize(500.0f);
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worldInfo.setBroadPhaseWorldSize(1000.0f);
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m_PhysicsWorld = new hkpWorld(worldInfo);
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// When the simulation type is SIMULATION_TYPE_MULTITHREADED, in the debug build, the sdk performs checks
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