Box and Sphere Rigidbodies working

This commit is contained in:
ViktorLjung
2014-04-13 02:20:50 +02:00
parent f6090679b7
commit 84484b3703
9 changed files with 201 additions and 79 deletions
+19
View File
@@ -0,0 +1,19 @@
#ifndef Components_Physics_h__
#define Components_Physics_h__
#include "Component.h"
namespace Components
{
struct Physics : Component
{
Physics()
: Mass(0.f) { }
float Mass;
};
}
#endif // Components_Physics_h__