WIP InputController for easier command handling in systems
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@@ -1,6 +1,8 @@
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#ifndef Events_InputCommand_h__
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#define Events_InputCommand_h__
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#include <boost/any.hpp>
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#include "EventBroker.h"
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namespace Events
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@@ -10,6 +12,7 @@ struct InputCommand : Event
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{
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unsigned int PlayerID;
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std::string Command;
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boost::any Value;
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};
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}
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