WIP InputController for easier command handling in systems

This commit is contained in:
2014-05-06 14:33:02 +02:00
parent 0e068be77b
commit 8c8edd0e8e
10 changed files with 77 additions and 52 deletions
+1 -1
View File
@@ -142,7 +142,6 @@
<ClInclude Include="..\..\src\Events\BindKey.h" />
<ClInclude Include="..\..\src\Events\BindMouseButton.h" />
<ClInclude Include="..\..\src\Events\InputCommand.h" />
<ClInclude Include="..\..\src\Events\InputCommandValue.h" />
<ClInclude Include="..\..\src\Events\KeyDown.h" />
<ClInclude Include="..\..\src\Events\KeyUp.h" />
<ClInclude Include="..\..\src\Events\MouseMove.h" />
@@ -153,6 +152,7 @@
<ClInclude Include="..\..\src\GameWorld.h" />
<ClInclude Include="..\..\src\GUI\Frame.h" />
<ClInclude Include="..\..\src\EventBroker.h" />
<ClInclude Include="..\..\src\InputController.h" />
<ClInclude Include="..\..\src\InputManager.h" />
<ClInclude Include="..\..\src\Model.h" />
<ClInclude Include="..\..\src\OBJ.h" />
@@ -261,12 +261,12 @@
<ClInclude Include="..\..\src\Events\BindMouseButton.h">
<Filter>Input\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\InputCommandValue.h">
<Filter>Input\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Events\InputCommand.h">
<Filter>Input\Events</Filter>
</ClInclude>
<ClInclude Include="..\..\src\InputController.h">
<Filter>Input</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\AABB.frag.glsl">